Jesse
Irvin
3D
Artist
www.jesseirvin.com
Contact:
778-228-6639
An Inspired and creative 3D artist
that loves all aspect of 3D Production looking to put a variety of strengths to
use. With thorough knowledge of both
tried and true techniques as well as the latest in technologies and tools, I
have worked with and developed a variety of techniques and pipelines for the
various areas of 3d. With a focus in modeling, surfacing and lighting I am
looking to impart my knowledge and problem solving techniques, and contribute
to advancing modeling at VFS.
Qualifications:
3D Modeling and
Texturing:
-Experience with both XSI Softimage (5 1/2 years) and Maya for poly modeling
-Experience with Z-Brush (4 years) for Both sculpting
and texturing and MudBox for sculpting,
[I am also familiar with a variety
of processes to transfer sculpted and textured models from Z-Brush Or MudBox to final Geo for
Animation, for demo reel and high end techniques including high rez geo binding and displacement. and for low rez game application.]
-Experience with XSI’s render tree node based surfacing structure and Maya’s Hypershade surfacing
-Photoshop for Texture painting
3D Animation:
-Animated in XSI, Maya and Motion Builder, I have also trained and taught
students in all three packages while instructing 3D animation at VFS
-Basic rigging in XSI for animation including shape animation and muscle
deformation
3D Lighting:
-Standard Lighting in XSI and Maya
-Advanced Lighting techniques:
Radiosity lighting techniques. Applications of lighting in Film,
Quadratic lighting setups. And the application of
these techniques across platforms.
-Experienced in Global Illumination
and Final Gather based lighting in Mental Ray for XSI and Maya
-Worked with student pipelines involving XSI (modeling), Z-Brush/MudBox (displacement), Maya (rigging, surfacing), RenderMan (final renders)
-Rendering in 32 bit open EXR format
-Linear Gamma Workflows
-Developed light rigs and render
setups for VFS Modeling students Presentation pipelines
-Credited in several Student reels
for lighting including Steven Chen
Effects:
-Particles and deformation scripting
and behaviors with ICE In XSI 7 (beta testing)
-Particle shading in XSI 7
Compositing:
-General Knowledge and application
for various techniques including:
Compositing
and color correction for integration into live plates, Light Pass compositing
and render channel compositing for 3d elements and full 3d shots. Open EXR
rendering and manipulation in compositing
-XSI FX Tree for node based
compositing
-Adobe After Effects for layer based compositing
-Basic knowledge of Shake
-Adobe Premiere for editing
Instruction:
-I have experience teaching both in
a classroom setting as well as one on one in all of the areas listed in my
qualifications above. I have been the only person to instruct digital sculpting
classes at VFS in Z-Brush. I have instructed classes on a regular basis in
Animation as well as advanced techniques for shading and lighting. I also
filled in as modeling mentor, instructing students, and covering pipeline
techniques as well as working one on one with them to problem solve and guide
their projects.
Education:
-High School:
2D and 3D sculpting courses for grades 11 and 12
-University:
2.5 Years at University of Victoria for Bachelor of Fine arts, majoring in
Visual arts where I focused on drawing and sculpting
-Post Secondary:
3D Animation and Visual Effects at Vancouver Film School. Focusing on Animation
Work Experience:
March. 2004- Dec 2006, Vancouver Film School
o Teaching assistant (part time and full time)
January 2005- November 2007,
Vancouver Film School
o Instructor, Introduction to 3d Animation
January 2006- Present Day, Vancouver
Film School
o Lab Assistant
o Lab Mentor
Other VFS work
o Modeling Mentor (1 Month) April 2008
o Instructor, Premier class July 2007-Present Day
o Instructor, Advanced Techniques, November 2007-Present Day
October 2006- February 2007,
Lighting and Rendering artist. Twixt Media Productions
o Lighting and
rendering on documentary “Laneway”
-Employer Contact: Casey Kwan,
twixt@shaw.ca
References
- Nigel Metcalf, 604-828-2834, Green Flash Studios
- Kolby Jukes, 604-816-3971
- Casey Kwan, twixt@shaw.ca, Twixt Media Productions
- Larry Bafia, Vancouver Film School, Head of Department, 3D Animation and Visual Effects
- Aishath Nasir, tenzink@telus.net
Client References (Contact info available on request)
- Jason Martin, Blur Studios
- Steven Chen, Blizzard Entertainment
- Alvaro Buendia, Blizzard Entertainment
- Rui Padhina, Frantic Films
- Brent Wong, Blue Sky Studios